Chaos Knight: The Knight Of The Battle

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(Edited)

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it is another splinterland challenge season and we are going deep into chaos legion life element to pick up the monster which is the Chaos Knight. A strong common melee attacker when maxed with 3 attack, 3 speed, 5 amour and 6 health and also have the shield ability which reduced the attack from opponent melee and ranger cards, Giant Killer which deal double damage to cards that are 10 mana cap and above and lastly the inspire which give extra melee attack to all friendly melee cards. With how good this card is, you can always use it in some certain rules, if you dont want to always put it in front, rules which include the sneak and also the rules that allow melee cards to attack from any position.

The battle was really a surprising one between me and @heidro maybe because i was shocked with what he used against mine and almost give in and accept defeat. It was a 38 mana capped battle and we are to pick from fire, life, death and dragon element. Since the main character is from life, i picked dragon and merge it with life to probably give me more chance to pick some strong cards for the battle. The rules only give us the spreading fury which give enrage to all monsters and also the broken arrow which wont allow ranger cards in the battle. Based on the mana, I decided to use

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Hydra which is in level 3 for the battle and it possess the healing, thorns and retalliate ability. We all know how good the hydra is and how it is one of the strong enemy to the opponent melee attackers based on the ability it possess. So it always fit a frontliner

Manticore always supporting because of the reach ability and can do extra damage back to the opponent melee attacker because of the thorn ability. I always make use of this card if am using the dragon summoner.

Chaos Knight Talked about the card ability before, since the rule is not sneak, I decided to put it in this current position so it can attack when it turn to a frontline, and putting it in the middle position will prevent it from been attacked easily.

Divine Healer always with the Tank ability to heal the frontliner every round.

Spirit Miner even though it is a magic card, I decided to use this card because of the swiftness, blind and dodge ability, it is always useful in battle

Dragon Jumper before i put this card as a backliner, I did a silent prayer that my opponent shouldnt make use of a sneak ability card, even if he will use it, it should be only one, because this card is really good, it can attack from any position because of the opportunity ability, it have the stun ability, snare among others and also a 5 melee attack. I just have to use it.

battle link

Checking out the battle, my opponent surprised me by using the yodin zaku, I wasnt expecting that and also use a sneak card, his formation is really good too and the blast ability almost gave more advantage over me. I know you will want to know the result of the match, check it out through the link.
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